Spectral armor; 6. 231 comments. Range: 20   19     Best Ranged Armor Set and Weapon Recomendation. Increased heart pickup range; 33 Ueliace Bar Crafted at Mythril/Orichalcum Anvil. A few pieces of armor aren't part of any particular set. (14% dmg, 12% crit, 2 regen) Provides constant regeneration in combat. Shroomite Armor is, hands down, the best armor for ranged attackers. Close. It has a nice stealth option that can keep the heat off you for a little bit. For the basic pre-Hardmode ore armors (Copper through Platinum), this is an additional defense bonus. Little Red Riding Hood wants to deliver pastries to … Sets that can be acquired after defeating at least one pre-Hardmode boss. - Plumber's Armor, which resembles Mario, for Summoners. (6% dmg, 12% crit, +1 cap, 5% summon, 9 def) Head and leg slots used to maximize magic damage, since there is no other summoner equipment. (15% dmg, 15% crit, +0 cap, 15% summon) Remains viable since it provides the longest pre-Plantera dash, and the only dash outside of Expert/Master mode. The best weapons will be one of the following: Snowman Cannon w/ Rocket IIIs for ammo, unless you want to blow up terrain, in which case, Rocket IVs are better. The Endgame Armors are literally endgame. (20% dmg, 35% crit, +0 cap, 45% summon) Heavily reduces mana cost of low-cost weapons like. Are you gunslinger, a sniper, or a stealthy assassin? More experienced players can save time by completely s… The shown crafting cost is the combined cost of crafting all the armor pieces. share. If armor pieces are placed into accessory slots, they wont give their defense and stat buffs. I do have some perfectly ventilated armor. Armor bonuses . (20% dmg, 20% crit, +0 cap, 70% summon, 4 regen) Increases sentry capacity while providing decent melee bonuses and regeneration. Members also have access to many different kinds of Armour not available for F2p players. Shroomite armor; 4. Now, there’s an extensive amount of Terraria armor on offer, and you might even want to collect a bunch of different sets as your circumstances change. Red Riding Armor - Best Armor for Sentries + Ranged Another 'Dungeon Defenders II' character, the Red Riding Huntress, comes to Terraria in the Red Riding Armor Everyone knows the story, right? The Shadows of Abaddon mod currently adds 19 new Armor sets to the game. However, the Valhalla Knight's Breastplate can still be worn by ranged users and summoners, who do not receive any defensive benefits from their respective endgame armors. (25% dmg, 17% crit) Set bonus provides large amounts of extra burst damage. Otherwise, use whatever provides the highest defense, the most practical choices being Jungle Pants or Gladiator Leggings. Creates grass on dirt. Drew the Terraria Crimson biome as a Pixel Art Animation in my style! Shroomite Helmet 1.1. (22% dmg, 12% crit, +2 cap, 10% summon) Higher magic bonuses than Forbidden armor, but loses the tornado set bonus. Nominally a summoner set, but works well for all classes early on. At this point, you would be expected to have defeated Duke Fishron, Martian Madness, and the Pumpkin Moon. Frees up accessory slot that would normally be taken by. Terraria Wiki is a Fandom Gaming Community. In this armor, the … Ranger boots and robin hood hats are rare rewards from Treasure Trails, archers' rings can be obtained by killing Dagannoth Supreme under Waterbirth Island, archer helms can be bought from Rellekka after completing The Fremennik Trials quest and Glaiven Boots can be acquired from Glacors after Ritual of the Mahjarrat. For most Hardmode armors with helmet variants, the helmets sell for more than other pieces of their respective sets, despite needing fewer bars to make. Ranged users should accumulate materials to craft ammunition or buy it from the Arms Dealer. Posted by 6 months ago. (+1 cap, 5% summon, 8 def) Practical set for exploring. More advanced or unique armors can provide other specialized set bonuses (e.g.,  the Shroomite armor will provide invisibility when not moving). (0% dmg, 21% crit) Continuously fires piercing projectiles across the screen during combat. For example, the melee helmet of such sets will hold melee modifiers and a disproportionate share of Defense. Terraria Ranged GuideRanged is an effective class with very high single-target damage output from a normally long-range. Ranged weapons are weapons which deal ranged damage, usually on contact with a projectile shot by the weapon, and consume ammunition when used. The Turtle chest piece can be combined with the, With the Chlorophyte Mask instead, the defense goes up a point to 63 and the melee damage bonus rises to +28%, but the melee critical chance bonus drops to +14% and the melee speed bonus is lost. Encourages use of melee. Shroomite Mask 1.1. Mod of Redemption adds many new armor sets to Terraria. (+1 cap, 41% summon, 6 regen) Invests entirely into regeneration. Either way, the wearer gets another +7% for. 15.1k. (0% dmg x1.15, 15% crit, +0 cap, 55% summon, 4 regen) Survival-focused. (17% dmg, 17% crit) Periodically dodges incoming attacks. (12% dmg, 37% crit, +0 cap, 50% summon, 4 regen) Offers a combination of survivability and damage. 1. (20% dmg, 0% crit, +1 cap, 61% summon, 4 regen) More sentry-based. (5% dmg, 16% crit, 13 def) Pieces interchangeable with above set for increased mana economy. Antiaris adds 7 new Armor Sets that find places throughout game progression to add flavour to gameplay, provide new options and increase the variety for different playstyles. 0. TERRARIA SUMMONING BUILD. Able to perform several "bunny hops". hide. (15% dmg, 10% crit, 19 def) Maximizes ranged damage output. Xeroc: Head. (20% dmg, 0% crit, 4 cap, 64% summon) Sentry-based summoner. Although the Rain set and Ninja set are available on, Although the Spectral armor, Titan armor, and Dragon armor are available on, https://terraria.gamepedia.com/Armor?oldid=1105952, Pages using DynamicPageList dplvar parser function, Pages using DynamicPageList dplreplace parser function, Pages using DynamicPageList parser function. (1 cap, 5% summon, 13 def) Theoretically optimal set for a pure summoner since melee speed bonuses benefit whips. What weapons and armor for ranged? While all the armor sets grant defense and attack bonuses, they also each have a special set bonus. (5% dmg, 5% crit, 16 def) Optimal, but not very practical to obtain. (13% dmg x1.15, 18% crit, +1 cap, 11% summon) Extra minion compensates for loss of ranged crit. Valhalla Knight Armor. Normally used for carrying liquids instead. Here's a manual AKA guide on how to (20% dmg, 10% crit, +0 cap, 30% summon) For use against the Old One's Army, paired with. 5% Increased Ranged Critical Strike Chance 1. (26% dmg, 11% crit) Provides high ranged bonuses and a useful. Best Ranged Armor Set and Weapon Recomendation. Next, you'll want to search for either a Crimson or Corrupted Biome and chop down the trees; you need a minimum of 75 Shadewood / Ebonwood to craft a full set of armor which will provide you with 5 defense. (12% dmg, 37% crit, 2 cap, 44% summon) Similar to the above, but specialized entirely towards dealing damage. 15.1k. In this case I suggest that you: 1. The Wall of Flesh is defeated, and your world is completely changed to be much harder. (25% dmg x1.15, 15% crit, +0 cap, 50% summon) Highest DPS available for pure ranged. But most …  Hallowed armor Statistics Type: Armor Defense: 31/50/35 Set Bonus: Headgear: -20% Mana Usage Mask: +19% increased melee and movement speed Helmet: 25% Chance not to Consume Ammo\ Hat: Increase your max number of minions by 3 Rarity: Sell: 12 (set) 11 Defense 1.2. (20% dmg x1.15, 5% crit, +1 cap, 31% summon) Slightly weaker ranged bonuses, but provides substantially stronger minions. (27% dmg, 0% crit, 16 def) Eliminates mana cost from, (+1 cap, 31% summon, 15 def) Provides 50% range bonus and 35% speed bonus to. 2. They come in the form of bows, guns, rocket launchers, and flamethrowers, which use arrows, bullets, rockets, and Gel respectively, among other unclassified weapons which use specialized ammo or do not require ammo. Many interesting and unique set bonuses also complement the additions, granting exciting new effects over boosted stats. Armor can also be placed in vanity slots to change the player's appearance without affecting stats. All armor is either crafted at a Workbench, at an Anvil, purchased from NPCs or dropped from monsters. (10% dmg, 35% crit, +0 cap, 50% summon, 4 regen) Provides slightly lower offensive stats, but the same mana economy and substantially higher defense. (6% dmg, 19 def, accelerated natural health regeneration) Classless set used to regenerate health while exploring. The most notable of these armor pieces is the Valhalla Knight's Breastplate, which noticeably increases the survivability of all classes; it restores 240 health in 1 minute, which is more than a Super Healing Potion can heal in the same amount of time. Basic ranger armor provides up to a maximum of 70 armor, 5 extra energy, 1 extra energy recovery and 30 extra armor against elemental damage. With the Old One's Army vanquished and a good supply of Defender Medals in your pocket, you can now purchase the best armor available before challenging the Lunar Events. The Xeno Staff, Desert Tiger Staff, and Spooky Breastplate in particular provide a noticeable power boost to hybrid summoners. Dragon armor; 2. Though not a traditional armor set, these hats and robes confer a set bonus when worn together. (+1 cap, 31% summon dmg) Provides 50% range bonus and 35% speed bonus to. Titan armor; 9. (0% dmg, 8% crit, +1 cap, 5% summon, 9 def) Head and leg slots used to maximize ranged damage, since there is no other summoner equipment. Pieces of Armor are items that reduce the amount of damage a player takes by increasing the player's defense. (+2 cap, 23% summon, 13 def) Provides the highest bonuses to minion capacity. Best ranger class loadout & weapons tutorial from the start of pre-hardmode to the very end of hardmode. (11% dmg, 5% crit) Reduces damage taken by up to 45% every 3 seconds, but offensive bonuses are extremely poor. The lopsided stat distributions of the Tavernkeep's armor sets make them excellent for hybrid sets, meaning that they are useful even if not planning to purchase a full set. Especially later in the game, bonuses to melee speed, movement speed, and defense are generally not considered as impactful as direct offensive bonuses, making them a lower priority. (-25% dmg, 7% crit) A fallback option for rapidly healing yourself and your teammates. To save resources, it is recommended that you choose one early Hardmode armor set and use it until you defeat your first mechanical boss. 1. (15% dmg, 15% crit, +0 cap, 30% summon, 2 regen) Decimates crowds of enemies when used with. This is the best armor for Mele, Sentries, and Regeneration. Also, if you have 110 combat, you can enter the Dominion Tower and unlock Swift Gloves, which grant s… Particularly versatile pieces include the  Valhalla Knight's Breastplate for its regeneration and the Forbidden Treads for the extra 2 minions (though the Forbidden Treads now provide only 1 extra minion in version 1.4, making them less ideal). (19% dmg, 19% crit) Periodically dodges incoming attacks. (33% dmg x1.15, 13% crit) Maximizes non-stealthed ranged DPS. You need to know what weapons and armor to get, so here are some of the best options for you. Neither of those are as impactful as direct bonuses to melee damage and critical chance. (26-71% dmg, 16% crit, 0-9 regen) Provides immense damage and regeneration bonuses to yourself and your teammates. Armor is a set of equipable defense items that reduce damage taken from enemies and most other damage sources. This page was last edited on 11 February 2021, at 12:49. Then this set is for you! This is a purely visual change and does not decrease defense. Armor pieces are either crafted, purchased from NPCs, or dropped from enemies.